I wasn’t too shocked when Hero was added to Super Smash Bros. Ultimate as Dragon Quest is HUGE in Japan, even dwarfing Final Fantasy in popularity. The series used to be known as Dragon Warrior in the United States, but it eventually wasn’t released in America due to poor demand. Now that’s changed and Hero is in Smash Bros. Though it isn’t just one, it’s several heroes from the Dragon Quest games, but they all play the same.
They also have a pretty strong sword powers with smash attacks. The character they remind me most is regular Link in this fashion. They also have mild magic powers kind of like Robin from Fire Emblem.
And in a league of their own, they have powerful options for magic with their down special. You see a list of powers like in a RPG. One of the most useful is bounce, which auto deflects projectiles back at the user.
And sleep is good too, if hit by it, you might want to say goodbye because it’s an easy KO unless you’re at very minimal damage.
His final smash is ok, but easy to miss. If you hit the player(s) with gigaslash then it gets all cinematic.
Your Hero joins all the other Dragon Quest heroes who aren’t playable in the game.
And they lend their powers for a powerful attack.
When Kirby takes Hero’s power, he gets the ability to summon fire to his hand.
And to unleash it as a huge and powerful ball of fire. For both Hero and Kirby, it’s one of the best neutral special attacks in the game.
But to be honest, I did worse with Hero than I expected. The key to his success is all those special magic powers, but you never know what order they’ll be in and you really have to read and think within a half-second or you’ll be knocked out. But I did have fun playing as Hero and I’ve met many nearly unstoppable players as him.