Things I Like: Richter Belmont (Castlevania: Symphony of the Night)

Richter Belmont Castlevania: Symphony of the Night Konami PlayStation

Richter Belmont is the game’s fake final boss. Definitely a clever twist to make the last game’s hero as the new villain. Even though it was all a lie.

Boss battle Richter Belmont Castlevania: Symphony of the Night Konami PlayStation

And I will be honest that I didn’t realize that there was a secret to his boss battle. He fights just like he’s supposed to be controlled when he was a playable character.

Alucard kills Richter Belmont Castlevania: Symphony of the Night Konami PlayStation

You can actually kill him and get the game’s bad ending. Which also results in you missing the best part of the game.

Secret orb Richter Belmont Castlevania: Symphony of the Night Konami PlayStation

But you need a special and obscure item to actually see the thing that was controlling him.

Shaft controlling Richter Belmont Castlevania: Symphony of the Night Konami PlayStation

And when you destroy that, we find out that Richter Belmont was being controlled by an evil dark magician named Shaft.

Richter Belmont and Maria Renard say goodbye to Alucard Castlevania: Symphony of the Night Konami PlayStation

While I don’t see him helping at all after we save him, Richter and his sister-in-law Maria Renard are alive in the game’s best ending after Dracula has been defeated.

Playable Richter Belmont Castlevania: Symphony of the Night Konami PlayStation

After you beat the game once you can actually play as Richter Belmont in a bonus mode. I wasn’t a big fan of this mode because they don’t really add the RPG elements like they do when you play as Alucard. Something they luckily fixed when it came to the Nintendo DS Metroidvanias.

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