Things I Like: Headhunter (Castlevania: Aria of Sorrow)

Headhunter was a clever boss in Castlevania: Aria of Sorrow. At first, the boss looks like some kind of aristocratic woman from the last days of the French Revolution. But the boss keeps switching heads and changing its body. Eventually becoming this reptilian menace. Not my favorite boss battle of the game, but a decent…

Things I Like: Big Golem (Castlevania: Aria of Sorrow)

Big Golem was a decent boss in Castlevania: Aria of Sorrow. One of the few boss battles to take up the majority of the screen. Which makes him trickier to fight. But at least, this is Metroidvania instead of classic Castlevania. So he’s not something to utterly fear or something.

Things I Like: Great Armor (Castlevania: Aria of Sorrow)

Great Armor is an early boss in Castlevania: Aria of Sorrow. Not my favorite one of the game, but a decent one for so early on. Thankfully the RPG elements make this boss battle way easier than it looks. But that giant sword of his can be trouble if you don’t take it seriously. But…

Things I Like: Manticore (Castlevania: Aria of Sorrow)

Manticore is the second boss of Castlevania: Aria of Sorrow. A decent boss but somewhat forgettable Based on a creature of Persian mythology of the same name, you really do have to look out for the tail. And its fireball too. But over all, it’s fairly easy.