Things I Like: Mogryph (Zelda: Echoes of Wisdom)

Gerudo Sanctum dungeon boss Mogryph in The Legend of Zelda Echoes of Wisdom Nintendo Switch

Mogryph is one of the earliest bosses in The Legend of Zelda: Echoes of Wisdom and the second one I faced, even though most official guides recommend doing this dungeon third.

Boss battle Mogryph in The Legend of Zelda Echoes of Wisdom Nintendo Switch Gerudo Sanctum dungeon

I quickly understood why. I found myself in trouble almost immediately, and the quicksand alone was enough to make me slow down and think carefully about every move.

Princess Zelda using sword to slash Mogryph in The Legend of Zelda Echoes of Wisdom Nintendo Switch Gerudo Sanctum dungeon

I will say that his first phase is actually pretty easy. With the right echoes and some smart use of your sword, he can go down fairly quickly.

Boss fight Mogryph flying above Princess Zelda and Tri in The Legend of Zelda Echoes of Wisdom Nintendo Switch Gerudo Sanctum dungeon

Once he grows wings and starts flying around, though, the fight becomes much more difficult. It is harder to deal consistent damage, especially since he can knock away many aerial echoes with very little effort.

Princess Zelda and Tri defeat Mogryph in The Legend of Zelda Echoes of Wisdom Nintendo Switch Gerudo Sanctum dungeon

I did end up dying to him once. I did not take the idea of a second boss being that difficult seriously, so I failed to properly stock up on health potions. After that loss, during the second phase, I came back better prepared and managed to defeat him without much trouble on my next attempt.

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